Corollary thoughts on auditory AR/ambient stuff

Many years ago I read about a dude who’d converted Unix server logs into a real-time auditory environment — specifically, a rain forest. Server load controlled the level of the rain, CGI calls were bird chirps, potential malicious attacks were the cough of a jaguar, etc. Sadly, I can’t find any info on this anymore. […]

Augmented (non-visual) reality

Been thinking a lot about augmented reality recently, for fairly obvious reasons. The other night I was talking to Yiying Lu at the first LaunchUp Las Vegas about AR and the possibilities inherent in it, and it got me thinking. I’ve always had a big interest in ambient information interfaces and what is apparently called […]